In order for it to fit the size requirements we will need to shorten the loop, which is what we will be doing in the next section. We now have a 128 by 128 pixel image loaded in Photoshop with every frame we need to create a loop. This is what mine looks like at this point. ![]() This will keep the image constrained perfectly so it's impossible to make it look squished or deformed. Grab one of the corners and hold down Shift on your keyboard. With every layer selected on our new 128 by 128 pixel image, select the Move tool and make sure you have Show Transform Controls turned on located on the top bar. Select every layer on the original image so they are all highlighted in blue, and then drag and drop the layers on to the smaller canvas. Open up the original image and the new smaller canvas side by side. Seeing as all of the interest in the image is on the penguin I am going to create a new canvas by going to File > New and setting the height and width to 128 by 128 pixels. ![]() In order for it to work in TF2 we will need to change that to one of the sizes listed above. The resolution of the GIF right now is 499 by 281 pixels. ![]() You will notice that when Photoshop opens the file it will pull up each frame of the GIF on its own separate layer, which is really handy for editing it down. Open up Photoshop and navigate to File > Open and select your GIF.
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